I mentioned some ideas about setting up a production company in order to complete the Side Project that I want to do.
In this article, I'll expand on those ideas and document a few issues that will have to be handled at some point in the organisation's lifetime.
Background
For a start, I don't intend to set up a traditional production company that has access to typical funding, equipment, etc. Instead it will be largely based on people being involved on a voluntary basis and rewarding involvement if the money's there to do so. Unfortunately this is as far as many get. Read around on a variety of creative sites and you'll see a number of projects that either remain a pipedream, are based on dodgy foundations (e.g. one person could scupper the organisation) or revert back to one person, perhaps involving a couple of close friends.
I want to move beyond that. It works in other industry sectors so it should be able to work in this sector with some modification.
The main issue I see again and again relates to how much time people put in and what they expect to get out of it. In the back of my mind, I'm always curious about the legal structure and implicit contracts between the people that are involved.
Here are some options:
Option 1) Everybody receives a share of the profits
Once a group figure out they need a structure other than working as friends, this seems to be the logical first step. It's a common set-up, but relies a lot on trust and assumptions. It has some issues with investment within the organisation and from without. A lot of people may sign-up to what looks to be a good organisation (and still may be a good organisation) only to find that the profits don't materialise despite some people making money out of it.
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Option 2) Some roles are salaried, everybody receives a share of the profits
A step up from option 1, this usually entails the main people who drive the project forwards recouping a small salary or fixed payments out of the organisation before profits are calculated. Again, it appears to be a logical step forwards, ensuring that those that put most in receive an fixed payment for their efforts. If the organisation returns a profit, then I guess it works. Do you have an example of this structure working successfully?
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Option 3) Everybody receives a share of the revenue
By saying that the share is out of revenue, it reduces the risk of the production company accounting classing the project as a loss and the members receiving nothing. It means that anybody who contributes receives a share. It still may be a small amount, especially for the projects being funded by add-on advertising. It may be good to provide small shares with this model so members get paid, but get paid less (for the advantage of getting paid earlier).
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Option 4) Split the revenue into 50% going to costs, 50% to share
A variation on option 3 where the production company has a better control over what comes in and what goes out. The 50% figure is arbitrary for this, but initially seems a good place to start. Your experience may suggest a different figure. This mitigates some of the risk that the company has in paying out from revenue (e.g. also having to pay tax, costs, debts).
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Option 5) Everyone salaried or contracted
Perhaps the most typical professional setup where the production company cover the costs of hiring staff or contractors to do the jobs.
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Option 6) Everyone salaried or contracted, 3rd party funding
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Option 7) Full co-operative
I really don't know much about formal co-operatives. I'll have to have a look into this more. I'll post updates to this as I find out more.
Option 8) Purchase
An option is that everyone has to become a partner where they invest an amount to become a partner. Provides the organisation with capital to purchase equipment and service. However, it's probably a bad idea to set-up a true partnership due to the equal liabilities involved unless you know the other partners very well. Look elsewhere for advice for benefits and pitfalls of legal partnerships.
I can see some benefits to members having to invest. Let's say that each member had to invest a few hundred pounds. That'd mean that you should only get people who are more committed, believe it will work and the organisation would have some initial capital. If it doesn't return a profit, it makes it more awkward and how do people leave the organisation, etc.
A better idea may be that a person buys the equipment, e.g. a microphone, a camera. They retain ownership of that equipment and can take it with them when they leave, no matter what it is. By default they probably become the operator of that equipment as well, although there may be a good case for others using it (depends on how well people get on).
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