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<channel>
 <title>processor</title>
 <link>http://awardsounds.co.uk/main/processor</link>
 <description>The taxonomy view with a depth of 0.</description>
 <language>en</language>
<item>
 <title>Radial Engineering Re-Amping Kit</title>
 <link>http://awardsounds.co.uk/radial-engineering-re-amping-kit</link>
 <description>&lt;p&gt;
I like it when something just works, but I always feel a bit ambivalent when I can&#039;t really notice it working.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;The Kit&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
In this case, I&#039;ve just been using the Radial Engineering Reamping Kit&lt;img src=&quot;/files/reamping-kit-slice-370.jpg&quot; alt=&quot;reamping-kit-slice-370.jpg&quot; style=&quot;float: right&quot; height=&quot;198&quot; width=&quot;220&quot; /&gt;. It consists of two main components (the J48 active phantom DI and the X-Amp amp driver) plus a power supply for the X-amp and a plastic box to hold it all in.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Plugging In for Re-Amping&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
I read the instructions, mainly to figure out what happens with signal levels, plugged the Radial X-Amp in and in less than 5 minutes I was recording a guitar track again. It really was a case of plugging a mic XLR lead between the audio interface and the X-Amp, connecting up the power supply to the X-Amp and plugging a normal guitar lead between X-Amp and guitar. It&#039;s worth reading the manual for the order of connections and powering-up. I spent longer configuring the software mixer for my audio interface to output the guitar signal on a separate channel than I did connecting everything together.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Advantages&lt;/b&gt;
&lt;/p&gt;
&lt;ol&gt;
	&lt;li&gt;I can record the clean, DI signal no matter what the amplified sound is (ok, this is just using a DI box).&lt;/li&gt;
	&lt;li&gt;I can then re-record many times the clean through a number of guitar amps and/or cabinets with different eq and gain settings.&lt;/li&gt;
	&lt;li&gt;I find it goes a long way to reducing the lifelessness from direct recording into software amp emulation.&lt;/li&gt;
	&lt;li&gt;I can record a clean sound at unsociable hours, knowing that I&#039;ll be able to crank up the amp when it&#039;s more socially acceptable.&lt;/li&gt;
	&lt;li&gt;I can play with mic placement and room acoustics in a way that I can&#039;t when I&#039;m the guitarist and recording engineer.&lt;/li&gt;
	&lt;li&gt;Allows me to record a heavier, overdriven version of the same track and blend this is with a clean recorded sound.&lt;/li&gt;
&lt;/ol&gt;
&lt;b&gt;Disadvantages&lt;/b&gt;
&lt;ol&gt;
	&lt;li&gt;You have to be disciplined or you can spend a lot of time tweaking the amp settings and re-recording the same track many times.&lt;/li&gt;
	&lt;li&gt;That&#039;s it, the components seem to work so well, I don&#039;t notice them working.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;
&lt;b&gt;Overcoming Lifelessness&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
I mentioned the lifelessness of a guitar track recorded using software amp emulators. I believe they can produce great results, but for me as a guitarist, it doesn&#039;t feel the same as playing through a pure valve guitar amp and a 4x12 loaded with Celestion Vintage 30s (that just happens to be my longest-running preference). Some of my best guitar tracks have been recorded using software emulators, I only wish I&#039;d been able to record them with at a mic&#039;ed amp at the time.
&lt;/p&gt;
&lt;p&gt;
I think it&#039;s down to the interaction between guitarist, guitar and amplifier/cabinet. Guitarists adjust their playing relative to what they hear coming out of the speakers, hence guitars recorded direct through software amp emulations can miss out the way that the guitarist changes their playing. Actually I think it&#039;s further than that, the guitarist changes their playing to suit the software emulator, after all, it&#039;s just another amplifier/cabinet combination to handle.
&lt;/p&gt;
&lt;p&gt;
This kit goes a long way to helping me overcome the lifelessness of the software route, while still giving me the flexibility to record when I want to. It does not overcome it completely; you can&#039;t beat using the guitar, amp, speaker, effects and mic combination at the time of tracking that you want to hear on the finished song.
&lt;/p&gt;
&lt;p&gt;
So in this case, the product&#039;s great and it does the job it&#039;s designed to do well. My ambivalence comes from the fact that it&#039;s such a simple job that, from that perspective, it has to do that it doesn&#039;t seem worth spending the money on. From the perspective of having something that works and does the job well, then you probably can&#039;t beat this re-amping kit.
&lt;/p&gt;
&lt;br class=&quot;clear&quot; /&gt;</description>
 <comments>http://awardsounds.co.uk/radial-engineering-re-amping-kit#comments</comments>
 <category domain="http://awardsounds.co.uk/main/audio">Audio</category>
 <category domain="http://awardsounds.co.uk/main/award-sounds">Award Sounds</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/3">Bass</category>
 <category domain="http://awardsounds.co.uk/main/composers-block">Composers Block</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/34">Composing</category>
 <category domain="http://awardsounds.co.uk/main/effect">effect</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/7">Effects</category>
 <category domain="http://awardsounds.co.uk/main/guitar">guitar</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/1">Guitars</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/12">Instruments</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/8">Mixing</category>
 <category domain="http://awardsounds.co.uk/Music+and+Audio">Music and Audio</category>
 <category domain="http://awardsounds.co.uk/main/music-and-audio-musical-creativity">Music and Audio - Musical Creativity</category>
 <category domain="http://awardsounds.co.uk/main/musical-creativity">Musical Creativity</category>
 <category domain="http://awardsounds.co.uk/main/processing">processing</category>
 <category domain="http://awardsounds.co.uk/main/processor">processor</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/6">Recording</category>
 <category domain="http://awardsounds.co.uk/main/writers-block">Writers Block</category>
 <pubDate>Tue, 18 Nov 2008 11:03:33 +0000</pubDate>
 <dc:creator>Alan</dc:creator>
 <guid isPermaLink="false">284 at http://awardsounds.co.uk</guid>
</item>
<item>
 <title>DIY Boost Pedal</title>
 <link>http://awardsounds.co.uk/diy-boost-pedal</link>
 <description>&lt;p&gt;
I&#039;ve been looking for a nice small electronics project so I took some time out to build a new guitar fx pedal. I&#039;ve never really seen the point of a fuzz pedal, always seemed to deteriorate the signal too much for my liking. I do like boost pedals, especially nice clean ones that push the preamp just to the point where it starts to distort the signal nicely.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Triboost&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
The &lt;a href=&quot;http://www.buildyourownclone.com/triboost.html&quot;&gt;Triboost&lt;/a&gt; from &lt;a href=&quot;http://www.buildyourownclone.com/index1.html&quot;&gt;Build-Your-Own-Clone&lt;/a&gt; looked to be a good way to have a boost and go part way towards fuzz. It&#039;s not described as a beginner&#039;s kit although is suitable for beginners. I can testify to that. I am a beginner and although I can solder audio jack-sockets and cables together, it&#039;s generally messy.
&lt;/p&gt;
&lt;p&gt;
This pedal took me three hours to put all the electronics and hardware together from start to finish. That included some time to find some tools that I&#039;d forgotten I&#039;d need (e.g. spanners and wire-stripper).
&lt;/p&gt;
&lt;p&gt;
From the &lt;a href=&quot;http://www.buildyourownclone.com/triboost.html&quot;&gt;website&lt;/a&gt;:
&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;A germanium boost that uses an NOS European made germanium transistor&lt;/li&gt;
	&lt;li&gt;A Silicon boost based on the Linear Power Boost for a full frequency kick with tight punchy low end&lt;/li&gt;
	&lt;li&gt;A MosFET based boost for sparkle and chime&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
The toggle switch also allows for switching between treble, full range and mid-range boost on the germanium setting.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;The Sound&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
I&#039;ve no calibrated measurements for this, just my own ears and plugging the guitar into a 50W valve amp.
&lt;/p&gt;
&lt;img src=&quot;/files/pedal-3219.jpg&quot; alt=&quot;pedal-3219.jpg&quot; style=&quot;float: right&quot; height=&quot;345&quot; width=&quot;231&quot; /&gt;
&lt;p&gt;
Well, it&#039;s clean in bypass. No additional hum there.
&lt;/p&gt;
&lt;p&gt;
In clean boost, it&#039;s very nice. Just a pure gain (or reduction if you turn the knob down). I couldn&#039;t detect any noticeable tonal differences, although it does allow you to push the clipping the signal at the pre-amp stage.
&lt;/p&gt;
&lt;p&gt;
The MosFet boost is useful, almost as an overdrive. I had some fun with this one, especially with the bridge humbuckers.
&lt;/p&gt;
&lt;p&gt;
The Germanium setting is quieter. Could be that this was the part I messed up. It&#039;s currently held onto the board with red
&lt;/p&gt;
&lt;p&gt;
insulation tape. I&#039;d cut the legs too short. It&#039;s a rookie mistake and I&#039;m actually happy with that. That was the only mistake I made and even so it still manages to work as long as I don&#039;t shake the pedal.
&lt;/p&gt;
&lt;p&gt;
The 3-way toggle switch is only active on the germanium setting and makes a vast difference. Unfortunately, I found I had to change the boost level for each setting of the toggle switch. As it&#039;s a single button pedal, that&#039;s not really a problem, unless you want to use different settings throughout a live set.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;The Board&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
The main part of the build is the PCB. And the one thing I noticed was that the layout was really well thought out. Everything fitted in nicely. Look around elsewhere and you&#039;ll find PCBs that look a lot worse than these.
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;What&#039;s left to do?&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
Now for the fun part: the painting. Haven&#039;t got a clue where to start. Well, actually, I&#039;ll probably start on the &lt;a href=&quot;http://www.buildyourownclone.com/board/&quot;&gt;forum&lt;/a&gt; and go from there.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Hints&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
Take some time to read the notes on the &lt;a href=&quot;http://www.buildyourownclone.com/board/&quot;&gt;forum&lt;/a&gt; for your pedal. The advice on how to put the pedals together is spot on.
&lt;/p&gt;
&lt;p&gt;
Download the manual. The order in which to install and some of the advice in the manuals is invaluable.
&lt;/p&gt;
&lt;br class=&quot;clear&quot; /&gt;</description>
 <comments>http://awardsounds.co.uk/diy-boost-pedal#comments</comments>
 <category domain="http://awardsounds.co.uk/main/audio">Audio</category>
 <category domain="http://awardsounds.co.uk/main/effect">effect</category>
 <category domain="http://awardsounds.co.uk/main/guitar">guitar</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/1">Guitars</category>
 <category domain="http://awardsounds.co.uk/main/musical-creativity">Musical Creativity</category>
 <category domain="http://awardsounds.co.uk/main/processor">processor</category>
 <pubDate>Tue, 09 Sep 2008 17:44:07 +0000</pubDate>
 <dc:creator>Alan</dc:creator>
 <guid isPermaLink="false">273 at http://awardsounds.co.uk</guid>
</item>
<item>
 <title>Using Compressors to increase attack - Musical Creativity 45</title>
 <link>http://awardsounds.co.uk/using-compressors-increase-attack-musical-creativity-45</link>
 <description>&lt;p&gt;
Compressors are regularly used to tame errant dynamics or to increase the perceived volume of a track. As well as squashing the audio, the compressor can be used to bring out some elements more than others.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Letting the attack through&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
Remember when you were learning about compression? You probably wanted the attack at 0ms so that the whole signal was compressed equally. But it ended up in a squashed mess. The output sound had a different quality to what was put in. The guitar no longer sounded like a guitar, but like an old keyboard emulation of a keyboard. So we all gradually learned to allow the initial transients through with delays of 20ms upwards, depending on the instrument and the wanted effect. This allowed for a natural sound.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Reverse your thinking&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
Usually we&#039;re using a compressor to tame peaks or increase the perceived volume of the track by decreasing the dynamic range. This time we&#039;ll focus on increasing the dynamic range and still using a compressor.
&lt;/p&gt;
&lt;p&gt;
Set the compressor to have a longer attack, e.g. 30ms to let the initial strike of a guitar string through. Set the compressor to moderately reduce the dynamic range of the rest of the signal. What you&#039;ll see if you compare the input to the output is that the initial peaks where the string is hit or plucked are louder in comparison to the rest of the signal.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Additional Options with Software&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;&lt;i&gt;Pre-empting&lt;/i&gt;&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
The problem with hardware compressors is that they can only react once they receive the signal they receive. Software compressors have the advantage of being able to look-ahead at the signal and react before a hardware compressor could. That&#039;s useful for enabling the compressor to act on the initial transients.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;&lt;i&gt;Sidechain&lt;/i&gt;&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
You can also eq the input signal to trigger the side-chain. Some allow you to do this in the plug-in itself. For others you&#039;ll have to set up an aux/bus track and route the signal in parallel through that and eq the aux channel. This can be done in hardware as well if you eq the feed going into the sidechain.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Using Other Processors&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;&lt;i&gt;Expanders&lt;/i&gt;&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
Expanders are built for job of increasing the dynamic range. Effectively, they&#039;re compressors with upward compression. And so should be more suited to increasing range. However, sometimes I prefer to use a basic compressor.
&lt;/p&gt;
&lt;p&gt;
&lt;span style=&quot;font-style: italic; font-weight: bold&quot;&gt;Enveloper&lt;/span&gt;
&lt;/p&gt;
&lt;p&gt;
These react to the envelope of the sound. Think back to the basics of synthesis with every sound having Attack, Decay, Sustain and Release (ADSR). Envelopers provide a way to change the gain at the various stages. The one in Logic allows the user to change the gain at the Attack and the Release stages. So you could potentially just change the gain of the attack and leave the rest of the signal alone.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;&lt;i&gt;Gain&lt;/i&gt;&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
This doesn&#039;t increase dynamic range. I&#039;ve included it because I had to increase the gain of the guitar track to match the results of the effects.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Results&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
I recorded a steel-string acoustic guitar using an x-y pattern of 2 small diaphragm microphones. These were routed to a bus (aux in Logic) and the effects were applied to the bus only. The main output for the microphone channels were removed, meaning that the signal was only going through the bus. I applied the following effects in turn: compressor, enveloper, expander and gain. For each one, I spent about 2 minutes changing the parameters on a part of the track that was of roughly average volume. Then I bounced the output to a separate audio file.
&lt;/p&gt;
&lt;p&gt;
It&#039;s important to note that I only spent the time configuring the parameters for one part of the track. There were louder and quieter parts elsewhere in the track.
&lt;/p&gt;
&lt;p&gt;
Rather than play the whole 5 minute track, I&#039;ve extracted three parts; one quiet, one average, one loud.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;The Screenshot&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
The screenshot shows the unprocessed as well as the results of having each of the compressor, gain, enveloper and expander applied in turn. The order from left to right is Average, Quiet and Loud.
&lt;/p&gt;
&lt;span style=&quot;font-weight: normal&quot;&gt;&lt;img src=&quot;/system/files/images/0202+-+expander.preview.jpg&quot; alt=&quot;0202+-+expander.preview.jpg&quot; /&gt;&lt;/span&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
Download a larger version of the image &lt;a href=&quot;/system/files/images/0202+-+expander.jpg&quot;&gt;here&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
What you&#039;ll notice is that there&#039;s not that much different between most of them in the average and quiet. However, the compressor did a good job of using the dynamic range available. The gain effect just made everything louder, as it&#039;s meant to, but doesn&#039;t bring out the peaks. The expander and enveloper both coped well, but I prefer the compressor.
&lt;/p&gt;
&lt;p&gt;
In the Loud section, we see the issues with applying parameters for one section only. In all reality, we&#039;d probably be riding the faders or at least automating the fader/effect parameters. But for the moment, it gives us a good idea of how flexible the processors are. Most of them are showing clipped waveforms for the loud section, indicating too much make-up gain. The compressor waveform still has thin ends to the spikes indicating a more managed approach. And the sound does reflect that.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Quiet&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;i&gt;Unprocessed&lt;/i&gt;
&lt;/p&gt;
&lt;p&gt;
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	&lt;/param&gt;
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&lt;/p&gt;
&lt;p&gt;
&lt;i&gt;Gain&lt;/i&gt;
&lt;/p&gt;
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	&lt;param value=&quot;false&quot; name=&quot;menu&quot;&gt;
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	&lt;param value=&quot;high&quot; name=&quot;quality&quot;&gt;
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&lt;/object&gt;
&lt;p&gt;
&lt;i&gt;Expander&lt;/i&gt;
&lt;/p&gt;
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	&lt;/param&gt;
	&lt;param value=&quot;false&quot; name=&quot;menu&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;high&quot; name=&quot;quality&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F267&amp;amp;song_title=Quiet+-+Expander&quot; name=&quot;FlashVars&quot;&gt;
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&lt;/object&gt;
&lt;p&gt;
&lt;i&gt;Compressor&lt;/i&gt;
&lt;/p&gt;
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	&lt;param value=&quot;false&quot; name=&quot;menu&quot;&gt;
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	&lt;param value=&quot;high&quot; name=&quot;quality&quot;&gt;
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&lt;/object&gt;
&lt;p&gt;
&lt;i&gt;Enveloper&lt;i&gt;&lt;/i&gt;&lt;/i&gt;
&lt;/p&gt;
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	&lt;i&gt;  &lt;/i&gt;
	&lt;param value=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; name=&quot;movie&quot;&gt;
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	&lt;i&gt;  &lt;/i&gt;
	&lt;param value=&quot;false&quot; name=&quot;menu&quot;&gt;
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	&lt;i&gt;  &lt;/i&gt;
	&lt;param value=&quot;high&quot; name=&quot;quality&quot;&gt;
	&lt;/param&gt;
	&lt;i&gt;  &lt;/i&gt;
	&lt;param value=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F266&amp;amp;song_title=Quiet+-+Enveloper&quot; name=&quot;FlashVars&quot;&gt;
	&lt;/param&gt;
	&lt;i&gt;  &lt;embed src=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; flashvars=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F266&amp;amp;song_title=Quiet+-+Enveloper&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;&lt;/embed&gt;
	&lt;/i&gt;
&lt;/object&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;i&gt;&lt;b&gt;Average&lt;/b&gt;
&lt;/i&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;i&gt;Unprocessed&lt;/i&gt;
&lt;/p&gt;
&lt;object data=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; type=&quot;application/x-shockwave-flash&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;
	&lt;param value=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; name=&quot;movie&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;false&quot; name=&quot;menu&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;high&quot; name=&quot;quality&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F262&amp;amp;song_title=Average+-+Unprocessed&quot; name=&quot;FlashVars&quot;&gt;
	&lt;/param&gt;
	&lt;embed src=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; flashvars=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F262&amp;amp;song_title=Average+-+Unprocessed&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;&lt;/embed&gt;
&lt;/object&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;i&gt;Gain&lt;/i&gt;
&lt;/p&gt;
&lt;object data=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; type=&quot;application/x-shockwave-flash&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;
	&lt;param value=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; name=&quot;movie&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;false&quot; name=&quot;menu&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;high&quot; name=&quot;quality&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F261&amp;amp;song_title=Average+-+Gain&quot; name=&quot;FlashVars&quot;&gt;
	&lt;/param&gt;
	&lt;embed src=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; flashvars=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F261&amp;amp;song_title=Average+-+Gain&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;&lt;/embed&gt;
&lt;/object&gt;
&lt;p&gt;
&lt;i&gt;Expander&lt;/i&gt;
&lt;/p&gt;
&lt;object data=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; type=&quot;application/x-shockwave-flash&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;
	&lt;param value=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; name=&quot;movie&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;false&quot; name=&quot;menu&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;high&quot; name=&quot;quality&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F260&amp;amp;song_title=Average+-+Expander&quot; name=&quot;FlashVars&quot;&gt;
	&lt;/param&gt;
	&lt;embed src=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; flashvars=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F260&amp;amp;song_title=Average+-+Expander&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;&lt;/embed&gt;
&lt;/object&gt;
&lt;p&gt;
&lt;i&gt;Compressor&lt;/i&gt;
&lt;/p&gt;
&lt;object data=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; type=&quot;application/x-shockwave-flash&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;
	&lt;param value=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; name=&quot;movie&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;false&quot; name=&quot;menu&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;high&quot; name=&quot;quality&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F258&amp;amp;song_title=Average+-+Compressor&quot; name=&quot;FlashVars&quot;&gt;
	&lt;/param&gt;
	&lt;embed src=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; flashvars=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F258&amp;amp;song_title=Average+-+Compressor&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;&lt;/embed&gt;
&lt;/object&gt;
&lt;p&gt;
&lt;i&gt;Enveloper&lt;/i&gt;
&lt;/p&gt;
&lt;object data=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; type=&quot;application/x-shockwave-flash&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;
	&lt;param value=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; name=&quot;movie&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;false&quot; name=&quot;menu&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;high&quot; name=&quot;quality&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F259&amp;amp;song_title=Average+-+Enveloper&quot; name=&quot;FlashVars&quot;&gt;
	&lt;/param&gt;
	&lt;embed src=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; flashvars=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F259&amp;amp;song_title=Average+-+Enveloper&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;&lt;/embed&gt;
&lt;/object&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;i&gt;&lt;b&gt;Loud&lt;/b&gt;
&lt;/i&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;i&gt;Unprocessed&lt;/i&gt;
&lt;/p&gt;
&lt;object data=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; type=&quot;application/x-shockwave-flash&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;
	&lt;param value=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; name=&quot;movie&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;false&quot; name=&quot;menu&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;high&quot; name=&quot;quality&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F264&amp;amp;song_title=Loud+-+Unprocessed&quot; name=&quot;FlashVars&quot;&gt;
	&lt;/param&gt;
	&lt;embed src=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; flashvars=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F264&amp;amp;song_title=Loud+-+Unprocessed&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;&lt;/embed&gt;
&lt;/object&gt;
&lt;p&gt;
&lt;i&gt;Compressor&lt;/i&gt;
&lt;/p&gt;
&lt;object data=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; type=&quot;application/x-shockwave-flash&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;
	&lt;param value=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; name=&quot;movie&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;false&quot; name=&quot;menu&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;high&quot; name=&quot;quality&quot;&gt;
	&lt;/param&gt;
	&lt;param value=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F263&amp;amp;song_title=Loud+-+Compressor&quot; name=&quot;FlashVars&quot;&gt;
	&lt;/param&gt;
	&lt;embed src=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; flashvars=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F263&amp;amp;song_title=Loud+-+Compressor&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;&lt;/embed&gt;
&lt;/object&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
I&#039;ve only published a few of these files in case anyone risks damaging their speakers. I haven&#039;t published the files with square ends, e.g. the &amp;quot;gain&amp;quot; and &amp;quot;expander&amp;quot; files.
&lt;/p&gt;
&lt;p&gt;
&lt;i&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;
&lt;/i&gt;
&lt;/p&gt;
&lt;br /&gt;
&lt;i&gt;Part of a &lt;a href=&quot;/how-be-creative-introduction&quot;&gt;series&lt;/a&gt; by &lt;a href=&quot;/&quot;&gt;Award Sounds&lt;/a&gt; offering a selection of creative ideas to kick-start or rejuvenate a composition.&lt;br /&gt;
&lt;br /&gt;
&lt;/i&gt;
</description>
 <comments>http://awardsounds.co.uk/using-compressors-increase-attack-musical-creativity-45#comments</comments>
 <category domain="http://awardsounds.co.uk/main/audio">Audio</category>
 <category domain="http://awardsounds.co.uk/main/composers-block">Composers Block</category>
 <category domain="http://awardsounds.co.uk/main/composition">composition</category>
 <category domain="http://awardsounds.co.uk/main/editing">editing</category>
 <category domain="http://awardsounds.co.uk/main/guitar">guitar</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/8">Mixing</category>
 <category domain="http://awardsounds.co.uk/main/music-and-audio-musical-creativity">Music and Audio - Musical Creativity</category>
 <category domain="http://awardsounds.co.uk/main/musical-creativity">Musical Creativity</category>
 <category domain="http://awardsounds.co.uk/main/processing">processing</category>
 <category domain="http://awardsounds.co.uk/main/processor">processor</category>
 <category domain="http://awardsounds.co.uk/main/writers-block">Writers Block</category>
 <enclosure url="http://awardsounds.co.uk/image/view/257/preview" length="34865" type="image/jpeg" />
 <pubDate>Thu, 21 Aug 2008 15:30:37 +0000</pubDate>
 <dc:creator>Alan</dc:creator>
 <guid isPermaLink="false">270 at http://awardsounds.co.uk</guid>
</item>
<item>
 <title>Use the wrong preset for a better sound - Musical Creativity 44</title>
 <link>http://awardsounds.co.uk/use-wrong-preset-better-sound-musical-creativity-44</link>
 <description>&lt;div&gt;
Opinion is divided as to whether presets in plug-ins are useful. From my perspective, they can be useful short-cuts to a starting point, but I&#039;ll usually need to tweak the parameters, sometimes quite extremely. I&#039;m usually happy just starting from scratch, knowing what result I want to achieve.
&lt;/div&gt;
&lt;p&gt;
However, I love putting an ordinary audio track through a plug-in and working through the presets, especially those presets that it&#039;s not designed for.
&lt;/p&gt;
&amp;lt;!--break--&gt;
&lt;p&gt;
&lt;b&gt;The Concept&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
Calling it a concept is too way too grandiose really. Basically, take an instrument channel, e.g. guitar and apply presets for other instruments, e.g. piano, drums, etc. Some work, some don&#039;t. Either way, they&#039;ll get you thinking about the sound differently.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Work Through the List&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
With the signal-processing power at our fingertips and the flexibility provided by the plug-in architectures of Logic, Cubase, etc, it&#039;s easy to apply a processor, change it, remove it, try another and so on. Rather than reaching straight for the standards of eq, compressor or reverb with their respective expected settings for the instruments I&#039;m processing, I&#039;ll sometimes put a different effect on, just to hear what it sounds like. If I don&#039;t like the result, I can undo the changes and be back where I was.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Waste of Time?&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
It&#039;s worked often enough that 5 minutes or so spent assessing the impact of different plug-ins can be useful, especially if I&#039;ve hit a block. The more I play with the effects, the more I can predict the sound I&#039;d get. So this tends to be for the effects I don&#039;t use as often (e.g. various auto-filters) or more extreme parameters of effects that I do use.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;BlockFish&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
The best example of this I&#039;ve ever come across is to insert a compressor on a vocal preset onto a drum mix signal chain.
&lt;/p&gt;
&lt;p&gt;
&lt;a href=&quot;http://digitalfishphones.com/main.php?item=2&amp;amp;subItem=5&quot;&gt;Digitalfishphone.com&#039;s BlockFish&lt;/a&gt; provides a great example of this. Choose the &amp;quot;Close-up Vocal&amp;quot; preset - I&#039;m doing this from memory so I may have the name wrong, but it should be obvious which preset I&#039;m referring to. I used to use this when using Windows as my DAW&#039;s operating system. I remember there were some issues with no OS X version, but it looks like there may now be. Will have to give it a try, not sure if it&#039;s Universal Binary though.
&lt;/p&gt;
&lt;p&gt;
Applying this preset immediately provides more energy and bite to the drums. If I wanted it a little more restrained, I&#039;d patch the effect as a send and mix the return in to the required level. I remember slightly tweaking a few parameters to make it more suitable for drums, or at least the sound I was looking for. I think it was the Air Frequency and Air Level that were of most use. And of course, making it stereo since I&#039;d be running a stereo drum-track through it.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;OS X&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
In Logic 8, the Compressor effect can produce very similar results to the BlockFish effect. It doesn&#039;t have the same presets for the plug-in itself, so you&#039;ll have to play a bit more with it. In this case, changing the compressor type to Opto makes a drastic difference to drum-tracks. I&#039;m not so sure I like it, I can hear the high-end clearer, but I can also hear too much compression, bordering on distortion with the optical variant, even after tweaking threshold and make-up gain for it to be more subtle.
&lt;/p&gt;
&lt;p&gt;
&lt;br /&gt;
&lt;img src=&quot;/system/files/images/opto.jpg&quot; alt=&quot;opto.jpg&quot; height=&quot;219&quot; width=&quot;480&quot; /&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Logic 8&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
Logic 8 has more emphasis on presets for channels rather than presets for plug-ins. On one hand, it makes the process of adding a preset chain of plug-in presets (yes, presets of presets) easier and it&#039;s a good way for learning how effects chain together. On the other hand, it&#039;s about chains of effects rather than a particular effect. In the end though, it&#039;s whatever works for you. There are still presets for plug-ins, the above image is the Compressor with a setting of Drum Kit Compression with the circuit type to Opto.
&lt;/p&gt;
&lt;br /&gt;
&lt;i&gt;Part of a &lt;a href=&quot;/how-be-creative-introduction&quot;&gt;series&lt;/a&gt; by &lt;a href=&quot;/&quot;&gt;Award Sounds&lt;/a&gt; offering a selection of creative ideas to kick-start or rejuvenate a composition.&lt;br /&gt;
&lt;br /&gt;
&lt;/i&gt;
&lt;br class=&quot;clear&quot; /&gt;</description>
 <comments>http://awardsounds.co.uk/use-wrong-preset-better-sound-musical-creativity-44#comments</comments>
 <category domain="http://awardsounds.co.uk/main/audio">Audio</category>
 <category domain="http://awardsounds.co.uk/main/composers-block">Composers Block</category>
 <category domain="http://awardsounds.co.uk/main/composition">composition</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/2">Drums</category>
 <category domain="http://awardsounds.co.uk/main/effect">effect</category>
 <category domain="http://awardsounds.co.uk/Music+and+Audio">Music and Audio</category>
 <category domain="http://awardsounds.co.uk/main/musical-creativity">Musical Creativity</category>
 <category domain="http://awardsounds.co.uk/main/processor">processor</category>
 <enclosure url="http://awardsounds.co.uk/image/view/235/preview" length="29015" type="image/jpeg" />
 <pubDate>Fri, 25 Jul 2008 20:04:36 +0000</pubDate>
 <dc:creator>Alan</dc:creator>
 <guid isPermaLink="false">234 at http://awardsounds.co.uk</guid>
</item>
<item>
 <title>Using an Octaver for Easy Funk - Musical Creativity 43</title>
 <link>http://awardsounds.co.uk/using-octaver-easy-funk-musical-creativity-43</link>
 <description>&lt;p&gt;
Mention an octaver to a musician, especially a guitarist, and you&#039;re heading for a conversation about Hendrix.
&lt;/p&gt;
&lt;p&gt;
It can be used for other styles. So here&#039;s a quick trick for writing funk. Forget the bass when you start. I half-expected to get lynched, but bear with me, at least until the end.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Background&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
I like the old P-funk of Funkadelic and Parliament. I think what made me hear it more was the inclusion of a distorted guitar in a funk show. This was often played in sync with the bass guitar.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Setting the groove&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
Find a sparse drum track. You want big drums (not 80s soft rock big though). Make sure it&#039;s a tight loop. Set it to loop as your background track. Now remove the click track if you&#039;ve got one. You&#039;ll play better this way.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Setting up the guitar&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
We&#039;ll get the distorted guitar set-up first. That&#039;ll be a distorted guitar from the 70s, maybe even a distorted DI from the 80s. Keep the speaker simulation to a minimum. We&#039;re not looking for a modern hi-gain sound here so go for a raw guitar sound.
&lt;/p&gt;
&lt;p&gt;
Next add an octaver effect. I&#039;ve had better results recently with it placed after the amplifier/amplifier plug-in, but normally I&#039;d place pitch effects before the pre-amp.
&lt;/p&gt;
&lt;p&gt;
Set the octaver so it adds a note one octave (12 notes) below the signal.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Roll the tape&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
Now play and record. Use an extended pentatonic scale (i.e. blues scale with a few additional notes) to get started. The p-funk guitars had lots of semi-tone intervals.
&lt;/p&gt;
&lt;p&gt;
&lt;embed src=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; flashvars=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F227&amp;amp;song_title=0186-FunkOctaveSingleGuitar&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;&lt;/embed&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Fill it Out&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
Add a second guitar with a modulation effect, most commonly a subtle phaser playing rhythmic, strummed part-chords.
&lt;/p&gt;
&lt;p&gt;
&lt;embed src=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; flashvars=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F228&amp;amp;song_title=0186-FunkOctaveTwoGuitars&quot; height=&quot;15&quot; width=&quot;400&quot;&gt;&lt;/embed&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Finish it off&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
I&#039;ve added a club-type reverb to bond the 3 instruments tracks together, aiming for a live club feel.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Make it more complex&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
You could add the octaver as a send instead of a insert, allowing to mix the levels better and potentially (depending on the quality of the octaver effect) retain the character of the original signal with more clarity.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Make it more authentic&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
Put on the star-shaped shades, pick up the bass and record the part properly. The octaver gives you an easy way gets you started in the groove, but it really should be done with a bass.
&lt;/p&gt;
&lt;p&gt;Part of a &lt;a href=&quot;/musical-creativity&quot;&gt;series&lt;/a&gt; by &lt;a href=&quot;/&quot;&gt;Award Sounds&lt;/a&gt;  &lt;span&gt;offering a selection of creative ideas to kick-start or rejuvenate a composition.&lt;/span&gt;&lt;/p&gt;
&lt;br class=&quot;clear&quot; /&gt;</description>
 <comments>http://awardsounds.co.uk/using-octaver-easy-funk-musical-creativity-43#comments</comments>
 <category domain="http://awardsounds.co.uk/main/audio">Audio</category>
 <category domain="http://awardsounds.co.uk/main/composers-block">Composers Block</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/34">Composing</category>
 <category domain="http://awardsounds.co.uk/main/effect">effect</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/7">Effects</category>
 <category domain="http://awardsounds.co.uk/main/funk">Funk</category>
 <category domain="http://awardsounds.co.uk/main/guitar">guitar</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/1">Guitars</category>
 <category domain="http://awardsounds.co.uk/Music+and+Audio">Music and Audio</category>
 <category domain="http://awardsounds.co.uk/main/music-and-audio-musical-creativity">Music and Audio - Musical Creativity</category>
 <category domain="http://awardsounds.co.uk/main/octaver">Octaver</category>
 <category domain="http://awardsounds.co.uk/main/processor">processor</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/6">Recording</category>
 <pubDate>Mon, 07 Jul 2008 14:23:43 +0000</pubDate>
 <dc:creator>Alan</dc:creator>
 <guid isPermaLink="false">229 at http://awardsounds.co.uk</guid>
</item>
<item>
 <title>Use random notes - Musical Creativity 38</title>
 <link>http://awardsounds.co.uk/use-random-notes-musical-creativity-38</link>
 <description>&lt;p&gt;Create a random part and modify it until it becomes musical. I&#039;ll describe a few options for taking a random parts and the processes I use for making them more musical.&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;1. Creating the randomness&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
I set Logic on a 4 bar cycle and hit keys at random on my keyboard. I chose a clean electric piano sound since they highlight any dissonance. It&#039;s not truly random because it&#039;s difficult to unlearn how to play, but after cycling through the 4 bars a few times it did become a mess of notes.
&lt;/p&gt;
&lt;p&gt;
I could have used the humaniser function of Logic with the notes set at random (oddly, to de-humanise the part) . Didn&#039;t think of this until afterwards.
&lt;/p&gt;
&lt;ul class=&quot;audio-info&quot;&gt;
	&lt;object type=&quot;application/x-shockwave-flash&quot; data=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; width=&quot;400&quot; height=&quot;15&quot;&gt;&lt;/p&gt;
&lt;p&gt;		&lt;embed src=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; flashvars=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F213&amp;amp;song_title=00_start.mp3&quot; width=&quot;400&quot; height=&quot;15&quot;&gt;&lt;/embed&gt;&lt;br /&gt;
	&lt;/object&gt;
&lt;/ul&gt;
&lt;p&gt;
The glue part was because I was recording twice. I had to glue the parts together. There was no need to hae done this, it was just because of where I&#039;d started and stopped recording and what I&#039;d wanted to include.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;2. Lengthen the notes&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
I changed the notes to half-time, doubling the length of each note. I expanded the region and the cycle region to account for this. So now I&#039;ve 8 bars instead of 4.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;3. Deduplicate overlapping repeating notes&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
If an event has a closely following event of the same pitch overlapping, this will turn them into two events, but the first will finish just before the second starts instead of overlapping.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;4. Quantize&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
The placement of the events was a mess, they were all over the place with no real rhythm. I played with the grid, visually assessing which grid seemed to fit best. This was purely a quick estimation. I also changed the quantize value a few times and I settled on 24ths (triplet semi quavers). I also liked 12ths (triplet quavers) but it seemed to rigid, especially for having come from random notes.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;5. Process length for overlapping notes&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
I did this, then decided to undo it. I liked both, but decided to keep the longer notes ringing. This option means that Logic will identify chords and ensure that the events are the same length. Without it, some notes in a chord may ring more than others.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;6. Humanise Velocity.&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
I processed the midi, running it through the humanise function focussing solely on velocity. There wasn&#039;t a major change here, just slight enough to add some odd stress patterns. Maybe a groove template or similar would have been a better feature. Not sure.
&lt;/p&gt;
&lt;ul class=&quot;audio-info&quot;&gt;
	&lt;object type=&quot;application/x-shockwave-flash&quot; data=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; width=&quot;400&quot; height=&quot;15&quot;&gt;&lt;/p&gt;
&lt;p&gt;		&lt;embed src=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; flashvars=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F211&amp;amp;song_title=07_humanise_velocity.mp3&quot; width=&quot;400&quot; height=&quot;15&quot;&gt;&lt;/embed&gt;&lt;br /&gt;
	&lt;/object&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;b&gt;7. Effects&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
These are in the order I added them (they&#039;re in a different order in the signal chain)
&lt;/p&gt;
&lt;p&gt;
7a) It was crying out for a rotary cabinet emulator. Didn&#039;t need much, just something to take the edge of the louder, higher pitch notes.
&lt;/p&gt;
&lt;p&gt;
7b) Guitar Amp emulator. I like using guitar amp emulators on non-guitar instruments. It&#039;s rare they need the full-on, high-gain distortion models, but mostly, just a clean or slightly overdriven blues amp can make a massive difference to a sound. For this one, I went with a clean amp.
&lt;/p&gt;
&lt;p&gt;
7c) Overdrive - to have more control over the tone of the overdrive than provided with the guitar amp emulator, I went with a separate overdrive effect. Again most of the effect was dialled out to avoid losing the music in the distortion.
&lt;/p&gt;
&lt;p&gt;
7d) Compressor - again to take the edge off and make the sound shine through more.
&lt;/p&gt;
&lt;ul class=&quot;audio-info&quot;&gt;
	&lt;object type=&quot;application/x-shockwave-flash&quot; data=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; width=&quot;400&quot; height=&quot;15&quot;&gt;&lt;/p&gt;
&lt;p&gt;		&lt;embed src=&quot;/sites/all/modules/audio/players/xspf_slim.swf&quot; flashvars=&quot;song_url=http%3A%2F%2Fwww.awardsounds.co.uk%2Faudio%2Fplay%2F212&amp;amp;song_title=08_effects.mp3&quot; width=&quot;400&quot; height=&quot;15&quot;&gt;&lt;/embed&gt;&lt;br /&gt;
	&lt;/object&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;b&gt;Some other ideas?&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
To be honest, add any effect and see what the result is. I tried a few that didn&#039;t work out in this case.
&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Delays can work well at creating rhythm out of random notes, especially if only on some of the notes&lt;/li&gt;
&lt;li&gt;Use the random notes to trigger an arpeggio or other sequence (either directly into a virtual instrument or using the arpeggiator in the environment)&lt;/li&gt;
&lt;li&gt;Pitch change processors - ideally you need a polyphonic processor. I tried running it through Logic&#039;s Pitch changer with variable results, not expecting much. Mainly I knocked out a few notes from the scale, but I wasn&#039;t happy with the sound&lt;/li&gt;
&lt;li&gt;Use the midi filters to process some of the events but not all. For instance, you can select just the highest or lowest notes and split them out to a different channel and/or instrument. Then quanitise them differently to the rest of the events.&lt;/li&gt;
&lt;li&gt;Most of the modulators will muddy the sound, reducing the sharpness of any dissonance from the original notes.&lt;/li&gt;
&lt;li&gt;A tremolo will work similar to the modulators by reducing the sharpness of any dissonance but also provide a rhythm. Can be used on all notes or focussed on range.&lt;/li&gt;
&lt;li&gt;Trigger the notes via another method, e.g. use a gate or a compressor with a sidechain to create a stuttering or pulsating effect. At least you can then bring the notes in line with the rest of the rhythm.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;a href=&quot;/image/tid/84&quot;&gt;Gallery of Screenshots&lt;/a&gt; for each part of the process.
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;Want to do better?&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
I&#039;ve attached the midi file so you can try for yourself. Let me know how you get on.
&lt;/p&gt;
&lt;p&gt;Part of a &lt;a href=&quot;/musical-creativity&quot;&gt;series&lt;/a&gt; by &lt;a href=&quot;/&quot;&gt;Award Sounds&lt;/a&gt;  &lt;span&gt;offering a selection of creative ideas to kick-start or rejuvenate a composition.&lt;/span&gt;&lt;/p&gt;
&lt;br class=&quot;clear&quot; /&gt;</description>
 <comments>http://awardsounds.co.uk/use-random-notes-musical-creativity-38#comments</comments>
 <category domain="http://awardsounds.co.uk/main/composers-block">Composers Block</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/34">Composing</category>
 <category domain="http://awardsounds.co.uk/main/composition">composition</category>
 <category domain="http://awardsounds.co.uk/main/effect">effect</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/7">Effects</category>
 <category domain="http://awardsounds.co.uk/Music+and+Audio">Music and Audio</category>
 <category domain="http://awardsounds.co.uk/main/music-and-audio-musical-creativity">Music and Audio - Musical Creativity</category>
 <category domain="http://awardsounds.co.uk/main/musical-creativity">Musical Creativity</category>
 <category domain="http://awardsounds.co.uk/main/processing">processing</category>
 <category domain="http://awardsounds.co.uk/main/processor">processor</category>
 <category domain="http://awardsounds.co.uk/main/writers-block">Writers Block</category>
 <enclosure url="http://awardsounds.co.uk/system/files/0175_random.mid" length="1868" type="audio/mid" />
 <pubDate>Sun, 01 Jun 2008 15:28:37 +0000</pubDate>
 <dc:creator>Alan</dc:creator>
 <guid isPermaLink="false">202 at http://awardsounds.co.uk</guid>
</item>
<item>
 <title>Budget compressor that works way beyond expectations</title>
 <link>http://awardsounds.co.uk/budget-compressor-works-way-beyond-expectations</link>
 <description>&lt;b&gt;Budget or not&lt;/b&gt;&lt;b&gt;&lt;img src=&quot;http://www.voxamps.co.uk/pedals/images/CT05Snake-Charmer_SLANT.jpg&quot; width=&quot;128&quot; height=&quot;110&quot; style=&quot;float: right; margin-top: 10px; margin-bottom: 10px; margin-left: 10px&quot; /&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I subscribe to the view that you almost always get what you pay for at the lower end of the market. So it&#039;s nice to come across something cheap that works well.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The compressor&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I bought a compressor the other day, but not for use as a studio compressor. I bought it as an effect for my guitar rig.&lt;br /&gt;&lt;br /&gt;I&#039;m using it to &lt;a href=&quot;/use-compressor-break-signal-musical-creativity-30&quot;&gt;push the preamp a little bit for a fat round sound&lt;/a&gt;. There are some of the standard compression knobs such as Attack and Release. There&#039;s also a Ratio switch for high or low. The Emphasis knob controls how much of the high frequency signal is passed through without compression, allowing for the rattle of strings to come through. This is a great feature if you&#039;re thinking of using it on bass.&lt;br /&gt;&lt;br /&gt;The pedal is easy to use if you don&#039;t think of the knobs on the top row as having much to do with traditional compressors. I&#039;m still trying to figure out the compressor knob. I know what I think it should do, but it doesn&#039;t seem to. It seems to be a mixture of ratio (relating to the hi or low levels from the switch) and threshold. One way to find out is to do record an A-B comparison and look at the audio file properties. I&#039;m curious what it actually does do so I&#039;ll do this at some point. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Output&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;The sound out of the compressor isn&#039;t crystal clear. It&#039;s not that noisy either, to the point that you can&#039;t hear any added noise when the amplifier is on a clean setting. I haven&#039;t measured it more accurately than listening by ear.&lt;br /&gt;&lt;br /&gt;The resulting sound has a nice warm quality with the guitar&#039;s tone being slightly subdued. Feels like a more rounded tone. I guess some of the higher frequencies have been removed. For an all-purpose compressor, that&#039;s a problem. For putting in front of a guitar or bass amp, I see that as a positive. I wouldn&#039;t use it on every song either, but I can see it getting a lot of use. &lt;br /&gt;&lt;br /&gt;With the amplifier on a high gain setting, there is more hiss and hum with the compressor switched on. That&#039;s not necessarily being introduced by the compressor other than the fact that the make-up gain is increasing the floor level. &lt;br /&gt;&lt;b&gt;&lt;br /&gt;Snake Charmer&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;It&#039;s the &lt;a href=&quot;http://www.voxamps.co.uk/pedals/cooltron.asp&quot;&gt;Vox Cooltron&lt;/a&gt; Snake Charmer Compressor pedal and I bought mine for £39, a big reduction from the RRP of £149. That&#039;s a great price for a compressor pedal and fits into the budget pedal price, undercutting a lot of more &amp;quot;pro&amp;quot; models. The Cooltron pedals are marketed as having tube technology. They do indeed have a tube inside. I have no idea if the tube is adding to the tone, to me it was just a gimmick, but I&#039;m glad I tried the pedal despite that.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Bass&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;After trying this in the shop using a guitar, I couldn&#039;t wait to get it back and try on a bass. It has a nice tone on that as well, although there are some issues. Two things to bear in mind:&lt;br /&gt;&lt;ul&gt;					&lt;li&gt;It&#039;s a compressor that isn&#039;t configured as a limiter, so a sudden loud signal will still get through to your amp.&lt;/li&gt;			&lt;li&gt;I think it&#039;s designed for use with guitar frequencies, but rolling the emphasis knob to the extreme will let more of the bass&#039; higher frequencies through.&lt;/li&gt;&lt;/ul&gt;I&#039;ve found that I had to keep the attack on the left-side of 12 o&#039;clock otherwise it outputs a click if you hit strings hard. The click isn&#039;t anything in the source and is still in the output despite the amplifier&#039;s limiter being on full. My guess is that the pedal introduces it into the signal chain. I want to check that before I confirm it. I&#039;ll see if I can get the same sound using a different bass amp, a DI and also using a guitar into the same amp. Either way, I&#039;m a bit wary about introducing that click to any sensitive equipment until I can find out where it&#039;s coming from. The compressor pedal is still useable and a joy to play with on bass, but keep the attack knob down.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Edit - I&#039;ve tried the compressor on the same settings with a (passive) electric guitar into a guitar amp. I didn&#039;t hear the click.&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;b&gt;Vocals&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;I wouldn&#039;t put this in the signal chain for recording clean vocals. It&#039;s not designed for that and I really doubt whether it&#039;s clean enough although, again, I haven&#039;t measured it. From what it&#039;s done to the guitar, I can imagine it working well as a nice effect on vocals, perhaps on a send mixed in parallel with the original or on an insert for much rougher sound.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Conclusion&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;In all fairness, I didn&#039;t expect that much from the pedal before I tried it. I was dubious about the valve gimmick. But for using the pedal as something that cleanly adds tone, wow, it&#039;s got to be heard. It also has the bonus of having the usual compressor feature of adding sustain to notes. Great. Unlike most effects that I just use in one or two places, I&#039;m looking forward to trying this in a variety of applications. It can never be my go-to compressor, in the end it is just a guitar effect pedal, but it definitely has a place for changing the sound of a signal in a positive way.&lt;br /&gt;&lt;br /&gt;At this price, it&#039;s a steal. Almost a no-brainer.&lt;br /&gt;&lt;br /&gt;If it were more expensive, I may still buy it but only if I wanted the exact sounds it produces and I couldn&#039;t get them from a more versatile compressor.</description>
 <comments>http://awardsounds.co.uk/budget-compressor-works-way-beyond-expectations#comments</comments>
 <category domain="http://awardsounds.co.uk/main/audio">Audio</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/3">Bass</category>
 <category domain="http://awardsounds.co.uk/main/effect">effect</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/7">Effects</category>
 <category domain="http://awardsounds.co.uk/main/guitar">guitar</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/1">Guitars</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/12">Instruments</category>
 <category domain="http://awardsounds.co.uk/Music+and+Audio">Music and Audio</category>
 <category domain="http://awardsounds.co.uk/main/processor">processor</category>
 <pubDate>Tue, 04 Mar 2008 10:39:30 +0000</pubDate>
 <dc:creator>Alan</dc:creator>
 <guid isPermaLink="false">164 at http://awardsounds.co.uk</guid>
</item>
<item>
 <title>Improved Use of Gates - Musical Creativity 27</title>
 <link>http://awardsounds.co.uk/improved-use-gates-musical-creativity-27</link>
 <description>&lt;p align=&quot;left&quot;&gt;I&#039;ve taken a detour from writing about timing for a few articles and there are a couple of points still to say about that (but for another article). I&#039;m also planning some articles on creative uses of processors and effectsbut that&#039;s a short while away, while I prepare the audio samples so I can explain it better.&lt;/p&gt;
&lt;p align=&quot;left&quot;&gt;In the meantime, I saw a post over at thestereobus.com about &lt;a href=&quot;http://thestereobus.com/2008/02/06/increasing-attack-with-gates/&quot; title=&quot;http://thestereobus.com/2008/02/06/increasing-attack-with-gates/&quot; text=&quot;http://thestereobus.com/2008/02/06/increasing-attack-with-gates/&quot;&gt;using gates for enhancing the sound of kickdrum&lt;/a&gt;.&lt;/p&gt;
&lt;p align=&quot;left&quot;&gt;It&#039;s a good article and I like it. I especially like the reminder about mixing the gated sound with the original signal. Parallel routing is something I use often to blend in processed and unprocessed sound.&lt;/p&gt;
&lt;p align=&quot;left&quot;&gt; &lt;/p&gt;
&lt;p&gt;&lt;code&gt;&amp;quot;At 0ms this sounds pretty ridiculous and unnatural&amp;quot;&lt;/code&gt;&lt;br /&gt;
&lt;p align=&quot;left&quot;&gt; &lt;/p&gt;
&lt;p&gt;That&#039;s good advice if you want to ensure fidelity to the original sound or at most enhance it. If you&#039;re using the gate more creatively, it&#039;s at least worth trying the ridiculous settings. Sometimes they just work.&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;&lt;span&gt;Part of a&lt;/span&gt; &lt;a href=&quot;/Creativity&quot;&gt;&lt;span&gt;series&lt;/span&gt;&lt;/a&gt; &lt;span&gt;by&lt;/span&gt; &lt;a href=&quot;/&quot;&gt;&lt;span&gt;Award Sounds&lt;/span&gt;&lt;/a&gt; &lt;span&gt;offering a selection of creative ideas to kick-start or rejuvenate a composition.&lt;/span&gt; &lt;/p&gt;
&lt;br class=&quot;clear&quot; /&gt;</description>
 <comments>http://awardsounds.co.uk/improved-use-gates-musical-creativity-27#comments</comments>
 <category domain="http://awardsounds.co.uk/Creativity">Creativity</category>
 <category domain="http://awardsounds.co.uk/main/effect">effect</category>
 <category domain="http://awardsounds.co.uk/main/gate">gate</category>
 <category domain="http://awardsounds.co.uk/taxonomy/term/8">Mixing</category>
 <category domain="http://awardsounds.co.uk/Music+and+Audio">Music and Audio</category>
 <category domain="http://awardsounds.co.uk/main/processor">processor</category>
 <pubDate>Sun, 10 Feb 2008 12:24:41 +0000</pubDate>
 <dc:creator>Alan</dc:creator>
 <guid isPermaLink="false">147 at http://awardsounds.co.uk</guid>
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